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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 9:25 
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Commander-in-Cheese

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[vote:Mr Russell]

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 9:44 
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Fluff off, Cras.

I'm not even a simple Gondorian like DavPaz, I'm just a Gondorian.

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 9:47 
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Gogmagog

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Mr Russell wrote:
Fluff off, Cras.

I'm not even a simple Gondorian like DavPaz, I'm just a Gondorian.


Safest roleclaim you could make!

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 9:48 
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Mr Russell wrote:
Fluff off, Cras.

I'm not even a simple Gondorian like DavPaz, I'm just a Gondorian.

[vote:unvote]

How could I vote for a fellow man of the White Tree?


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 10:23 
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Heavy Metal Tough Guy

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Not sure I approve of all this talk of kilts, when every true Gondorian would be wearing their traditional fringed tabard with pointed cowl and woolen hose.


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 10:45 
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Isn't that lovely?

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Well, having a think on things hasn't really shed any insights.

Mr Russ sounds suspect, but that could be just because he is talking a lot. making suggestions, offering advice and what not.

Mr Dave's talk of Rhinos is either a follow up reference to Duke Nukem that I don't get or a bit of a weird insult or something else?

Other than that I can't really see anything that stands out as odd, which is pretty typical for day one.

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 10:47 
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Gogmagog

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DavPaz wrote:
Mr Russell wrote:
Fluff off, Cras.

I'm not even a simple Gondorian like DavPaz, I'm just a Gondorian.

[vote:unvote]

How could I vote for a fellow man of the White Tree?


Because you're in cahoots with him, and it's looking dicey?

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 10:54 
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MaliA wrote:
DavPaz wrote:
Mr Russell wrote:
Fluff off, Cras.

I'm not even a simple Gondorian like DavPaz, I'm just a Gondorian.

[vote:unvote]

How could I vote for a fellow man of the White Tree?


Because you're in cahoots with him, and it's looking dicey?

Do you question my honour, sir?


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 10:55 
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Gogmagog

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DavPaz wrote:
MaliA wrote:
DavPaz wrote:
Mr Russell wrote:
Fluff off, Cras.

I'm not even a simple Gondorian like DavPaz, I'm just a Gondorian.

[vote:unvote]

How could I vote for a fellow man of the White Tree?


Because you're in cahoots with him, and it's looking dicey?

Do you question my honour, sir?


I fear it is in the wrong place

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 10:58 
SupaMod
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Yeah, that was... Odd.

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:02 
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Bad Girl

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Given it's day 1 and all eyes are on, I seriously doubt Davpaz would do something that would otherwise indicate a connection with Russ. It would be too obvious. I feel sorry for Russ trying to stimulate conversation but immediately getting bulk voted for though. Uncool, man.


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:07 
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Unpossible!

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Christ, it's day one. I remember when role playing was encouraged


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:08 
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DavPaz is the village idiot!

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:10 
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Gogmagog

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Grim... wrote:
DavPaz is the village idiot!


If we kill him, then the village becomes more cleverer.

If we become more cleverer , then we'll see through plots.

Therefore

[Vote: Davpaz]

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:11 
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Unpossible!

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Shutting up now.


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:12 
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Gogmagog

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MaliA wrote:
Grim... wrote:
DavPaz is the village idiot!


If we kill him, then the village becomes more cleverer.

If we become more cleverer , then we'll see through plots.

Therefore

[Vote: Davpaz]


Actually,no. Everyone becomes more cleverer, so the brains'll go to the bad guys.

[Vote: Mr Russell]

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:13 
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o.0

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:16 
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MaliA wrote:
Actually,no. Everyone becomes more cleverer, so the brains'll go to the bad guys.

[Vote: Mr Russell]


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:21 
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Gogmagog

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If everyone has an Brains Score of 100, except DavPaz, who has a brains of 80, then, it'll aveage oit at 98 forbargument's sake. Removing Davpaz, will then make the average 100.

So, misunderstanding this, everyone gets 2 points cleverer. Including the baddies, so probably best to not be two points cleverer but just be aware of davpaz and vote Russell

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:22 
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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:24 
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There is no faulting this stunning logic.

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:24 
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Unpossible!

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[vote:malia]


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:24 
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Paws for thought

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[vote:malia]


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:32 
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[vote:MaliA]

I've heard some dumb things in my time (mainly from MaliA as well, tbf), but this takes the biscuit.

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:34 
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[vote:malia]
I don't know who anyone is, but anyone is better than me, so might as well see.

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:35 
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[vote:malia]

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:35 
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Master of dodgy spelling....

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[vote:malia]

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Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:36 
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Gogmagog

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THE JOKE. THE JOKE.

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:36 
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Quote:
Lord of the Scum: Day One
VOTE UPDATE

malc: 1 (ApplePieOfDestiny)
davpaz: 1 (Trooper)
grim...: 1 (Squirt)
mr russell: 4 (Morte, MaliA, Goddess Jasmine, Cras)
malia: 6 (Grim..., Mr Dave, Mr Russell, Lonewolves, KovacsC, DavPaz)

Not voted: 5 (thevision, saturnalian, zaphod79, mrchris, malc)

With 18 players alive, 10 votes are required for a lynch, and 10 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:37 
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Master of dodgy spelling....

Joined: 25th Sep, 2008
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Lord of the Scum: Day One

VOTE UPDATE

malc: 1 (ApplePieOfDestiny)
davpaz: 1 (Trooper)
grim...: 1 (Squirt)
mr russell: 4 (Morte, MaliA, Goddess Jasmine, Cras)
malia: 6 (Grim..., Mr Dave, Mr Russell, Lonewolves, KovacsC, DavPaz)

Not voted: 5 (thevision, saturnalian, zaphod79, mrchris, malc)

With 18 players alive, 10 votes are required for a lynch, and 10 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/

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MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:38 
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MaliA wrote:
THE JOKE. THE JOKE.

Jokes are meant to be funny. Maybe you'll sit and think about what you've done.

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:38 
SupaMod
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Look at Russ voting someone off for talking when it suits him ;)

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:38 
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Isn't that lovely?

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Reluctant to vote Malia on that, as that's just typical Mali-Logic.

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:39 
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Isn't that lovely?

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[vote: Mr Russel]

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:40 
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Isn't that lovely?

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[vote: Mr Russell]

try again

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:41 
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Mwarp. It suits me to vote off literally anyone except me, doesn't it? I've switched away from you, even though coin science!

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:41 
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Gogmagog

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Malc wrote:
Reluctant to vote Malia on that, as that's just typical Mali-Logic.


I was setting up my own really funny joke.

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:48 
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Here is true science: I have applied an evilness quotient to the playerlist, using a random number generator (random.org) set to between 1 and 100. Number represents percentage of evilness:

Lonewolves 40, DavPaz 22, Mr Russell 27, TheVision 92, KovacsC 56, Saturnalian 52, zaphod79 92, Cras 92, Grim... 59, MaliA 61, MrChris 34, ApplePieOfDestiny 94, Mr Dave 6, Morte 32, Malc 94, Squirt 41, Goddess Jasmine 10, Trooper 36

Therefore the most evil players are as follows. Note this at end-game:
ApplePieOfDestiny 94
Malc 94
zaphod79 92
Cras 92
TheVision 92
MaliA 61
Grim... 59
KovacsC 56
Saturnalian 52
Squirt 41
Lonewolves 40
Trooper 36
MrChris 34
Morte 32
Mr Russell 27
DavPaz 22
Goddess Jasmine 10
Mr Dave 6

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:50 
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Gogmagog

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He's trying to use "science" in a world based on witchcraft!

Murderise him!

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:50 
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Also, that's not dead serious, unless it's identified all the baddies, in which case it will make me look awesome later. It's win win!

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 11:51 
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Heavy Metal Tough Guy

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As a humble Gondorian, I'm not sure of this represents the higher learning of the Elves, or if this is some sort of Sarumanian neo-industrial "science". I'm conflicted.


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 12:02 
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ugvm'er at heart...

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[vote:Malia] Someone has to be lynched today and his lunacy won't help us!


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 12:03 
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MaliA wrote:
Malc wrote:
Reluctant to vote Malia on that, as that's just typical Mali-Logic.


I was setting up my own really funny joke.

No.

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 12:06 
SupaMod
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Mr Russell wrote:
Mwarp. It suits me to vote off literally anyone except me, doesn't it? I've switched away from you, even though coin science!

Only if you're Gollum that I can see.

Also - again - coin science said it isn't me who you should be voting for.

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 12:15 
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Isn't that lovely?

Joined: 30th Mar, 2008
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TheVision wrote:
KovacsC wrote:
Is it worth not lynching, to allow the goodies to do some night time role?


In my limited experience of Mafia games.... Sorry, LOTR games... No good ever comes from this.



Lord of the Scum: Day One

VOTE UPDATE

malc: 1 (ApplePieOfDestiny)
grim...: 1 (Squirt)
mr russell: 5 (Morte, MaliA, Goddess Jasmine, Cras, Malc)
malia: 7 (Grim..., Mr Dave, Mr Russell, Lonewolves, Trooper, KovacsC, DavPaz)

Not voted: 4 (thevision, saturnalian, zaphod79, mrchris)

With 18 players alive, 10 votes are required for a lynch, and 10 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/



hmmm TheVision, hmm

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 12:20 
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Heavy Metal Tough Guy

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I'm pretty sure that some of my betters have voted, so as a loyal Gondorian, I'm going to
[vote:malia]


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 12:21 
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Gogmagog

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This is a foolish course of action.

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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 12:28 
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Commander-in-Cheese

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I'm sticking with Russ. Not liking people who've leaped onto MaliA the minute he appeared to be an alternative to Russ.

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 12:29 
SupaMod
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Craster and Mali A
Sitting in a tree
P L O TT I N G

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Lord of the Scum: Day One
PostPosted: Tue Nov 29, 2016 12:29 
SupaMod
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I totally get what you mean, but I wanted to post my poem

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