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 Post subject: Re: The Naughty List
PostPosted: Sun Dec 22, 2013 0:45 
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Thing is, people have been quiet, but no-one has been silent.

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 Post subject: Re: The Naughty List
PostPosted: Sun Dec 22, 2013 0:55 
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Grim... wrote:
Thing is, people have been quiet, but no-one has been silent.

Being quiet is an excellent tactic. The town should lynch them, but they don't.

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 Post subject: Re: The Naughty List
PostPosted: Sun Dec 22, 2013 9:53 
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SilentNight wrote:
Grim... wrote:
Thing is, people have been quiet, but no-one has been silent.

Being quiet is an excellent tactic. The town should lynch them, but they don't.

If. Ever run a game I might just mod kill the quietest player every day. For science.

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 Post subject: Re: The Naughty List
PostPosted: Sun Dec 22, 2013 10:46 
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Just have a role (a modified serial killer) where they choose between the quietest three people speaking each day, and kill them. Make it so if the role gets killed before a certain point, they can pass on their skills to an apprentice.

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 Post subject: Re: The Naughty List
PostPosted: Sun Dec 22, 2013 11:08 
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I've had a similar role before, where the SK had to kill someone who had been 'evil', which meant either being too quiet or using too much meta stuff.

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 Post subject: Re: The Naughty List
PostPosted: Sun Dec 22, 2013 23:14 
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They're going to balls it up, aren't they?

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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 0:10 
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Oops. I'm blaming Curio for my Santanalian-themed bloodlust, it looking like he was lying about not receiving that message really did him no favours.


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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 1:13 
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It's weird. Normally the very thing that gets people lynched or killed is apparently being ignored this game, which tends towards the SK win.

Which would be extremely impressive for the SK.

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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 9:26 
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Curiositree wrote:
It's weird. Normally the very thing that gets people lynched or killed is apparently being ignored this game, which tends towards the SK win.

Which would be extremely impressive for the SK.

Being quiet, you mean?

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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 11:30 
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No, being 'there but not there'. Posting enough to be remembered but not really saying anything for the most part, so you're not targeted by anyone.

It's worked really well this time. I still think the town SHOULD be able to turn it around, but that relies on them either doing the smart thing and not voting today, or by talking until they realise the baddie in their midst!

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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 11:42 
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Curiositree wrote:
It's worked really well this time. I still think the town SHOULD be able to turn it around, but that relies on them either doing the smart thing and not voting today, or by talking until they realise the baddie in their midst!


Never going to happen.

Today they need everyone to vote for the one baddie - if they dont (which is actually what should happen) - tomorrow there will be 3 players and the 2 non-SK people need to vote for the SK (who would have one less spot to hide in)

On that last day all that needs to happen is for someone to come in at the start and post 'vote X' , and then the SK jumps on it and the game ends (happened to me / davpaz / gazchap at the end of one of the alien games - there were 3 players left and Davpaz came in the next day and instantly voted for me - gazchap also then voted for me which ended the game with a SK victory)


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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 18:02 
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Unpossible!

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Was it ever expected to go on this long?


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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 18:23 
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DavPaz wrote:
Was it ever expected to go on this long?


I think when it went down to just the town and the SK Curio thought it would be over quickly :-)


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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 20:03 
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Instead the Town are about to lose.

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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 20:48 
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Curiositree wrote:
Instead the Town are about to lose.


And lose because people are not around and their absence of actions is seen as an action :-)


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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 21:55 
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GazChap wrote:
Oops. I'm blaming Curio for my Santanalian-themed bloodlust, it looking like he was lying about not receiving that message really did him no favours.


Yeah, why didn't you tell 'em?


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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 21:57 
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Curiositree wrote:
Instead the Town are about to lose.

*checks win condition *

Has there ever been a Mafia win with no surviving mafiosi?


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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 22:00 
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Technically in this game the DE is pretty much a Mafia hitman who has to kill and doesn't know who his teammates are.

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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 23:28 
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Santanalian wrote:
GazChap wrote:
Oops. I'm blaming Curio for my Santanalian-themed bloodlust, it looking like he was lying about not receiving that message really did him no favours.


Yeah, why didn't you tell 'em?


For the lolz. At the time a Town win was inevitable. It was going to take some real effort by all involved for the SK to have even a small chance.

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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 23:58 
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Curiositree wrote:
Santanalian wrote:
GazChap wrote:
Oops. I'm blaming Curio for my Santanalian-themed bloodlust, it looking like he was lying about not receiving that message really did him no favours.


Yeah, why didn't you tell 'em?


For the lolz. At the time a Town win was inevitable. It was going to take some real effort by all involved for the SK to have even a small chance.

Errr.

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 Post subject: Re: The Naughty List
PostPosted: Mon Dec 23, 2013 23:59 
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Errrrr?

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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 0:15 
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Real effort has been made.

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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 0:25 
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Curiositree wrote:
For the lolz. At the time a Town win was inevitable. It was going to take some real effort by all involved for the SK to have even a small chance.


By not confirming that you cast doubt in everyones mind about Santalien and if he was trustworthy or not.

I also cant really believe you looked at it on that day and thought a townie win was a foregone conclusion ?


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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 8:52 
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zaphod79 wrote:
Curiositree wrote:
For the lolz. At the time a Town win was inevitable. It was going to take some real effort by all involved for the SK to have even a small chance.


By not confirming that you cast doubt in everyones mind about Santalien and if he was trustworthy or not.

I also cant really believe you looked at it on that day and thought a townie win was a foregone conclusion ?


Yeah, but had I confirmed it, then I would likely have been confirming him as Town. Look at the Dead Thread at the time; it was funny.

Also, weren't there 7 townies and 1 SK, who was almost certainly one of three people?

I am still shocked that more wasn't made of the SK knowing who the Don was. Because that realisation would have won the game for the Town already had anyone thought of it in conjunction with the win conditions.

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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 9:13 
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Curiositree wrote:
who was almost certainly one of three people

I think you may be finding that more obvious that people watching / playing.

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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 9:29 
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Maybe so, but it was mentioned in the game, just nobody picked up on it.

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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 9:57 
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Curiositree wrote:
Maybe so, but it was mentioned in the game, just nobody picked up on it.


It also relied on the 'hidden roles' not actually existing because any of those could have explained things away as well.

It also relies on people thinking of the SK as a cut off mafia person and not as a traditional SK


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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 10:21 
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Just a thought, if there is no vote today (and you guys are saying that trying to find 1 from 3 is easier than 1 from 4) then surely the DE should not kill tonight (as then they will still be able to hide in 3)

Malc

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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 10:27 
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Malc wrote:
Just a thought, if there is no vote today (and you guys are saying that trying to find 1 from 3 is easier than 1 from 4) then surely the DE should not kill tonight (as then they will still be able to hide in 3)

Malc


The SK cant 'not kill' otherwise they blow up.


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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 10:49 
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zaphod79 wrote:
Malc wrote:
Just a thought, if there is no vote today (and you guys are saying that trying to find 1 from 3 is easier than 1 from 4) then surely the DE should not kill tonight (as then they will still be able to hide in 3)

Malc


The SK cant 'not kill' otherwise they blow up.


Ah yeah!

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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 11:28 
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zaphod79 wrote:
Malc wrote:
Just a thought, if there is no vote today (and you guys are saying that trying to find 1 from 3 is easier than 1 from 4) then surely the DE should not kill tonight (as then they will still be able to hide in 3)

Malc


The SK cant 'not kill' otherwise they blow up.


So it[s worth trying just incase of forgetting and blowing up ;)


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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 11:48 
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The SK couldn't have this more won.

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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 11:48 
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Curiositree wrote:
The SK couldn't have this more won.


Well, unless they had voted when the vote would have won them the game.

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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 12:19 
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Bobbyaro wrote:
Come on Joans! Vote for as and let's save Christmas!

I suspect, like most men, Joans always votes for ass.

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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 12:45 
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Curiositree wrote:
I am still shocked that more wasn't made of the SK knowing who the Don was.

What is this all about?


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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 12:52 
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GazChap wrote:
Curiositree wrote:
I am still shocked that more wasn't made of the SK knowing who the Don was.

What is this all about?


Because there was no SK Kill on night one the only explanation (apart from hidden roles) is that the SK targetted the Mafia Don therefore the SK *knew* who the Don was , and Curio has said therefore they did not vote for the Don to be killed (since the Mafia and the SK had the same win condition).

Its all so simple that everyone should have seen it and be using that to work out who to vote for (like the hidden micro dot in the i on Rimmers swimming certificate)

Don voting :

Quote:
sharp suit: 1 (Mr Russell Sprouts)
mr russell sprouts: 5 (gospvg, Sharp Suit, zaphod79, Santanalian, Bobbyaro)

Not voted: 3 (gazchap, joans, goddess jasmine)


So Killer is either Joans or GJ


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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 13:01 
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Not necessarily true. While they share a win condition the mafia was still a threat to the SK because they could night kill them - so the SK could easily have wanted the mafia out of the game.

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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 13:03 
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Cras Kringle wrote:
Not necessarily true. While they share a win condition the mafia was still a threat to the SK because they could night kill them - so the SK could easily have wanted the mafia out of the game.

Then they would have used a night kill.

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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 13:15 
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zaphod79 wrote:
Because there was no SK Kill on night one the only explanation

But there were two kills on night one? Yet, as far as I can tell, only one Mafia kill role?


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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 13:51 
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Mr Russell Sprouts wrote:
Cras Kringle wrote:
Not necessarily true. While they share a win condition the mafia was still a threat to the SK because they could night kill them - so the SK could easily have wanted the mafia out of the game.

Then they would have used a night kill.


Exactly.

It's a blatant clue!

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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 14:29 
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viewtopic.php?p=799705#p799705

Curiositree wrote:
Mr Russell Sprouts wrote:
What was the 'really obvious thing' you mentioned on the last page?


I can't remember, but they spotted it soon after. Might have been that the SK would now know the Mafia Don's identity (something Zaphod is still ignoring). Which now of course means the SK is someone who didn't vote for Russ.


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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 14:31 
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GazChap wrote:
zaphod79 wrote:
Because there was no SK Kill on night one the only explanation

But there were two kills on night one? Yet, as far as I can tell, only one Mafia kill role?


Apologies it was night 2

viewtopic.php?f=8&t=9858&start=0

There was one person who left (because the Marketing person correctly identified them) and one person who was added to the list (via the Mafia) but no SK kill which means that the SK targetted the Mafia Don on that night and then knew who they were.


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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 18:03 
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zaphod79 wrote:
So Killer is either Joans or GJ


I think she should have waited for a vote - voting like that looks bad if Bobby can put it together (although i bet there are no more posts for ages)


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 Post subject: Re: The Naughty List
PostPosted: Tue Dec 24, 2013 23:58 
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I should have perhaps not ended it like this.

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 Post subject: Re: The Naughty List
PostPosted: Wed Dec 25, 2013 0:09 
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I quite like it. Assuming Silent Suit isn't the killer, even had Bobby voted, the town would still lose thanks to the least involved player.


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 Post subject: Re: The Naughty List
PostPosted: Wed Dec 25, 2013 0:56 
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Curiositree wrote:
I should have perhaps not ended it like this.

Worst GM ever.

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