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 Post subject: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 10:47 
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Sleepyhead

Joined: 30th Mar, 2008
Posts: 27354
Location: Kidbrooke
One more night, two more bodies.

Kalmar lies in a pool of blood.

He has nothing incriminating on him. He was a Vanilla Townie.

Also dead is TheVision. He has on his person a gun and an Italian sausage.

He was the Mafia Goon.

[playerlist]
Grim...
Nickachu
Malc74
Bobbyaro
[/playerlist]

Nickachu walks over and picks up the gun.

"Time to finish this."

Bobbyaro rushes him, but is shot by Malc74.

Nickachu is the Cartel Boss
Malc74 is the Cartel Goon
Bobbyaro was a Vanilla Townie

"And you can stop pretending to be in a coma" says Nickachu.

Grim... leaves his house, and smiles.

Grim... is the Cartel Medium.

THE CARTEL WINS

(So does GJ, as she achieved her primary goal)

Awards!

MVP - Grim... - For being outed as a bad guy, and responding in the best possible way by inventing a new role. This was good, but the masterstroke was also inventing a mechanism by which he claimed he could not be killed and could not talk. And which nobody questioned. Expertly shouted MaliA down when he wanted to lynch Malc74. Bravo, sir.

Best thing ever - The Mafia putting a hit on MaliA and reviving him from the dead the same night, just for a laugh.

Surprisingly sensible proclamations that were ignored - MaliA identified a fair few bad people, but it was ruined by also shouting incoherently a lot. Malc also was quite accurate before he got lynched for very little reason.

Town wishes she was a vigilante award - SDG, who went for a Mafia or Cartel person every night (was going to abduct Nickachu when she was shot).

Cheers for taking part, everyone! I'll update the remaining roles shortly.

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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 10:48 
SupaMod
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Boom.

Good game, but that's by far the hardest I've ever had to work!

/glares at Curiosity

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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 10:50 
SupaMod
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Curiosity wrote:
Best thing ever - The Mafia putting a hit on MaliA and reviving him from the dead the same night, just for a laugh.

Ha! Of course that's what had to happen! Could have seen that after DavPaz died :D

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 10:52 
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Gogmagog

Joined: 30th Mar, 2008
Posts: 48907
Location: Cheshire
Superb!

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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 10:52 
SupaMod
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Commander-in-Cheese

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Good work guys. Why the hell did Kalmar suddenly lynch DavPaz like that? It came out of nowhere!

Nicely done on the 'making shit up', Grim...

This:

Quote:
Best thing ever - The Mafia putting a hit on MaliA and reviving him from the dead the same night, just for a laugh.


Was utterly fucking hilarious.

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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 10:53 
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Sleepyhead

Joined: 30th Mar, 2008
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Location: Kidbrooke
Grim... wrote:
Curiosity wrote:
Best thing ever - The Mafia putting a hit on MaliA and reviving him from the dead the same night, just for a laugh.

Ha! Of course that's what had to happen! Could have seen that after DavPaz died :D


I love that the sheer improbability of it happening by chance caused everyone to not believe MaliA!

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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 10:54 
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Gogmagog

Joined: 30th Mar, 2008
Posts: 48907
Location: Cheshire
Look at me being right about everything apart from nikachu, and nobody listening.

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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 10:55 
SupaMod
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Commander-in-Cheese

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It was so annoying that DavPaz and TheVision got kidnapped! After I realised what had happened I wanted them to keep doing it every night. An army of zombies!

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 10:56 
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Ticket to Ride World Champion

Joined: 18th Apr, 2008
Posts: 11898
Jesus, the town never stood a chance with those numbers!


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 11:02 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38660
Craster wrote:
It was so annoying that DavPaz and TheVision got kidnapped! After I realised what had happened I wanted them to keep doing it every night. An army of zombies!

That was the plan until SDG messed it up. Imagine how the game would have gone with everyone zombified!


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 11:03 
SupaMod
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Commander-in-Cheese

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Nice one Curio - that was a hilarious game, and must have been complicated as hell to run.

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 11:05 
SupaMod
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Est. 1978

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Craster wrote:
Nice one Curio - that was a hilarious game, and must have been complicated as hell to run.

Turns out it might have been ;)

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 11:06 
SupaMod
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Est. 1978

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MaliA wrote:
Look at me being right about everything apart from nikachu, and nobody listening.

Loads of people listened to you!

I was relying on that ;)

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 11:07 
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Master of dodgy spelling....

Joined: 25th Sep, 2008
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Location: shropshire, uk
Brilliant game :)

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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 11:24 
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Sleepyhead

Joined: 30th Mar, 2008
Posts: 27354
Location: Kidbrooke
Grim... wrote:
Craster wrote:
Nice one Curio - that was a hilarious game, and must have been complicated as hell to run.

Turns out it might have been ;)


Yeah. One night Grim... said to kill Craster unless MaliA wasn't lynched.

MaliA wasn't lynched, but I forgot to kill him and Craster got offed instead. Oops.

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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 11:25 
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Sleepyhead

Joined: 30th Mar, 2008
Posts: 27354
Location: Kidbrooke
Bobbyaro wrote:
Jesus, the town never stood a chance with those numbers!


Well, they had three/four power roles, but half of them died on night one.

Still, once Gilly was captured the Town was in a good position, but then lynched one of their own whilst the Mafia failed to identify the Cartelthreat.

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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 11:30 
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Commander-in-Cheese

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Curiosity wrote:
MaliA wasn't lynched, but I forgot to kill him and Craster got offed instead. Oops.


:!: :!: :!:

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 11:30 
SupaMod
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Commander-in-Cheese

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Man, and all I ever did was make tea for the Mafia.

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 11:32 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38660
Craster wrote:
Man, and all I ever did was make tea for the Mafia.

"just following orders"


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 11:35 
Cheers for running it curio

Was glad we were able to stay hidden for so long!


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 11:36 
8-Bit Champion
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Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14518
Curiosity wrote:
Bobbyaro wrote:
Jesus, the town never stood a chance with those numbers!


Well, they had three/four power roles, but half of them died on night one.

Still, once Gilly was captured the Town was in a good position, but then lynched one of their own whilst the Mafia failed to identify the Cartelthreat.


I do think the 'non town' were in a better position from the start even with the power roles the town had open to them.

If you look at the very start of the game there were 20 players of which you had :

1 x Cult leader
1 x Mafia Don
1 x Mafia lacky
1 x Mafia Necromancer
1 x Mafia goon
1 x Cartel leader
1 x Cartel lacky
1 x Cartel Psychic
1 x Cartel goon
1 x SK

Thats 10 anti town 'power roles' from the start - 50% of the people were anti town


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 11:38 
SupaMod
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Commander-in-Cheese

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They were also anti each other though.

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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 11:39 
8-Bit Champion
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Two heads are better than one

Joined: 16th Apr, 2008
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Craster wrote:
They were also anti each other though.


Yes , but I'll refer back to

Bobbyaro wrote:
Jesus, the town never stood a chance with those numbers!


They really didn't - the town were never going to win this one.


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 12:03 
SupaMod
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They very nearly did.

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 12:10 
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Gogmagog

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Grim... wrote:
They very nearly did.


Timing out didn't help.

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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 12:46 
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Sleepyhead

Joined: 30th Mar, 2008
Posts: 27354
Location: Kidbrooke
Once the second Mafia was revealed, the two mafias and the kidnapper would be desperate to kill one another, so the confirmed townies were essentially safe from night actions unless the baddies did something daft.

It was perhaps stacked against them a little, but they could have won.

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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 12:59 
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a creature of fathomless grace

Joined: 1st Jul, 2012
Posts: 1609
Awesome game, thanks Curio!

And well done Grim... you utter lying git ;)

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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 13:08 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
TheFireFaerie wrote:

And well done Grim... you utter lying git ;)


We all bought it hook, line and sinker. To be fair though, we did have the distraction of Malia bouncing off the walls :D
I'd put Malia in the category of flawed genius in this game, or is that idiot savant ;)


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 15:48 
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baron of techno

Joined: 30th Mar, 2008
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Possibly the best game ever that!


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 16:13 
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Ready for action

Joined: 9th Mar, 2009
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Yeah that was a great game, can't wait for the next one!


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 Post subject: Re: Blind Scum 3: Endgame
PostPosted: Mon Feb 11, 2013 22:01 
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Board Mother

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That was actually a pretty awesome game that I really did try to check in on as often as I could. Unfortunately life exploded as it started so I didn't get chance to partake as much as I would have liked.

Well done Curio. :)

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